Sunday, April 2, 2023

Check It Out: Neomedievalism, Popular Culture, and the Academy

Finally had a chance to review this. Looks like a great resource. 

Neomedievalism, Popular Culture, and the Academy: From Tolkien to Game of Thrones

by KellyAnn Fitzpatrick

Full details and ordering information from the publisher is available at this link.


244 Pages

21.6 x 13.8 cm

Series: Medievalism
Series Vol. Number: 16

Imprint: D.S.Brewer

October 2019
$95.00 / £65.00

Ebook (EPDF)
October 2019
$29.95 / £24.99

Ebook (EPUB)
October 2019
$29.95 / £24.99


The medieval in the modern world is here explored in a variety of media, from film and book to gaming.

Medievalism - the ways in which post-medieval societies perceive, interpret, reimagine, or appropriate the Middle Ages - permeates popular culture. From Disney princesses to Game of Thrones, medieval fairs to World of Warcraft, contemporary culture keeps finding new ways to reinvent and repackage the period. Medievalism itself, then, continues to evolve while it is also subject to technological advances, prominent invocations in political discourse, and the changing priorities of the academy. This has led some scholars to adopt the term "neomedievalism", a concept originating in part from the work of the late Umberto Eco, which calls for new avenues of inquiry into the way we think about the medieval.
This book examines recent evolutions of (neo)medievalism across multiple media, from Tolkien's Lord of the Rings to the film Beowulf and medieval gaming. These evolutions can take the form of what one might consider to be pop culture objects of critique (art, commodity, amusement park, video game) or academic tools of critique (monographs, articles, lectures, university seminars). It is by reconciling these seemingly disparate forms that we can better understand the continual, interconnected, and often politicized reinvention of the Middle Ages in both popular and academic culture.


1. The Academy and the Making of Neomedievalism
2. Tolkien: From Medieval Studies to Medievalist Fantasy
3. Hollywood Genders the Neomedieval: Sleeping Beauty/Beowulf/Maleficent
4. Game of Thrones: Neomedievalism and the Myths of Inheritance
5. Magic: The Gathering and the Markets of Neomedievalism
6. Digital Gaming: Coding a Connective Neomedievalism


KELLYANN FITZPATRICK is an affiliated researcher at the Georgia Institute of Technology.

Tuesday, January 17, 2023

CFP Science Fiction and Fantasy Gaming Conference (1/20/2023; Online 2/27-28/2023)

Cross-posted from the SFRA list. Note the impending deadline.

Call for Papers: Science Fiction and Fantasy Gaming Conference

Please see information below about MultiPlay Gaming Network's upcoming Science Fiction and Fantasy Gaming Conference on the 27th and 28th February 2023.

MultiPlay is excited to host a two-day online conference on science fiction and fantasy in games! The conference intends to cover a broad range of anything regarding science fiction, fantasy, or speculative fiction in gaming.

Day One will thematically focus on Science Fiction and Day Two will thematically focus on Fantasy. Both days will be online conferences hosted via Windows Teams. Presentations will last twenty minutes, with a ten-minute Q&A at the end of each session.

We are currently seeking abstracts related to anything regarding science fiction or fantasy in video games of no more than 300 words, including references using the Harvard reference style guide, to be accompanied with a 100 word author biography.

We will also accept abstracts dealing with games that blur the two genres, or any sort of speculative fiction element in games, and they will be given a slot on either of the two days if accepted. We will also consider abstracts that deal with analog gaming instead of digital

Please send all abstracts to with the heading ‘SFF Conference’ by January 20th. This week is the final week that we are accepting abstracts for this conference!

If you have any further questions, please email

Wednesday, January 4, 2023

Out Now: Playing the Crusades

New from Routledge:

Playing the Crusades

Engaging the Crusades, Volume Five

Edited By Robert Houghton

Copyright Year 2021

Full details and ordering information available at this link


ISBN 9780367716356 (pb)
Published September 26, 2022 by Routledge
122 Pages

Book Description

Engaging the Crusades is a series of volumes which offer windows into a newly emerging field of historical study: the memory and legacy of the crusades. Together these volumes examine the reasons behind the enduring resonance of the crusades and present the memory of crusading in the modern period as a productive, exciting, and much needed area of investigation.

This volume considers the appearance and use of the crusades in modern games; demonstrating that popular memory of the crusades is intrinsically and mutually linked with the design and play of these games. The essays engage with uses of crusading rhetoric and imagery within a range of genres – including roleplaying, action, strategy, and casual games – and from a variety of theoretical perspectives drawing on gender and race studies, game design and theory, and broader discussions on medievalism. Cumulatively, the authors reveal the complex position of the crusades within digital games, highlight the impact of these games on popular understanding of the crusades, and underline the connection between the portrayal of the crusades in digital games and academic crusade historiography.

Playing the Crusades is invaluable for scholars and students interested in the crusades, popular representations of the crusades, historical games, and collective memory.

Table of Contents

Introduction: crusades and crusading in modern games

Robert Houghton

A sacred task, no cross required: the image of crusading in computer gaming-related non-Christian science fiction universes

Roland Wenskus

‘I’m not responsible for the man you are!’: crusading and masculinities in Dante’s Inferno

Katherine J. Lewis

‘Show this fool knight what it is to have no fear’: freedom and oppression in Assassin’s Creed (2007)

Oana-Alexandra Chirilă

Crusader kings too? (Mis)Representations of the crusades in strategy games

Robert Houghton

Learning to think historically: some theoretical challenges when playing the crusades

Andreas Körber, Johannes Meyer-Hamme, and Robert Houghton



Robert Houghton is Senior Lecturer in Medieval History at the University of Winchester. His research focuses on religious and political relationship networks in the central Middle Ages and on representations of the medieval world in modern games. Recent publications include ‘Italian Bishops and Warfare during the Investiture Contest: The Case of Parma’ (2018) and ‘World, Structure and Play: Digital Games as Historical Research Tools’ (2018).

Saturday, October 22, 2022

Out Now from McFarland: Power and Subversion in Game of Thrones: Critical Essays on the HBO Series

Further information and ordering information is available at McFarland's website from this link.

Power and Subversion in Game of Thrones: Critical Essays on the HBO Series

Bibliographic Details

Edited by A. Keith Kelly

Format: softcover (6 x 9)

Pages: 198

Bibliographic Info: notes, bibliographies, index

Copyright Date: 2022

pISBN: 978-1-4766-8264-8;$39.95

eISBN: 978-1-4766-4466-0

Imprint: McFarland

About the Book

This collection of essays examines the structures of power and the ways in which power is exercised and felt in the fantasy world of Game of Thrones. It considers how the expectations of viewers, particularly within the genre of epic fantasy, are subverted across the full 8 seasons of the series. The assembled team of international scholars, representing a variety of disciplines, addresses such topics as the power of speech and magic; the role of nationality and politics; disability, race and gender; and the ways in which each reinforces or subverts power in Westeros and Essos.

Table of Contents

Acknowledgments v

A. Keith Kelly 1

List of Seasons and Episodes: HBO’s Game of Thrones 7

Breaking the Wheel: Game of Thrones and the American Zeitgeist
Daniel Vollaro 13

Dangerous Nostalgia: Fantasies of Medievalism, Race, and Identity
Robert Allen Rouse 30

Game of Victims and Monsters: Representation of Sexual and Female Violence
Sylwia Borowska-Szerszun 48

Subversion or Reinforcement? Patriarchy and Masculinity
Andrew Howe 68

“I’ll go with anger”: Female Rage in and at Game of Thrones
Lindsey Mantoan 87

The Developing Verbal Power of Daenerys: A Pragmatics Analysis
Graham P. Johnson 108

“Who has a better story than Bran the Broken?”: The Power of Disability Narratives
Jan Doolittle Wilson 131

Magic’s Failure to Reanimate Fantasy
Jason M. Embry 161

A Brief Conclusion on the Conclusion
A. Keith Kelly 181

About the Contributors 185

Index 187

About the Author(s)

A. Keith Kelly is a professor of English at Georgia Gwinnett College, outside of Atlanta, where he teaches medieval literature, linguistics and writing. In addition to being a poet and author of short fiction, he has published work on literary pragmatics, Old Norse saga, the works of J.R.R. Tolkien and the representation of the Middle Ages in film and television.

Recent from McFarland: Being Dragonborn: Critical Essays on The Elder Scrolls V: Skyrim

Full details and ordering information is available from McFarland's website at this link.

Being Dragonborn: Critical Essays on The Elder Scrolls V: Skyrim

Edited by Mike Piero and Marc A. Ouellette

Series Editor Matthew Wilhelm Kapell


Format: softcover (7 x 10)

Pages: 236

Bibliographic Info: notes, bibliography, index

Copyright Date: 2021

pISBN: 978-1-4766-7784-2

eISBN: 978-1-4766-4356-4

Imprint: McFarland

Series: Studies in Gaming

About the Book

The Elder Scrolls V: Skyrim is one of the bestselling and most influential video games of the past decade. From the return of world-threatening dragons to an ongoing civil war, the province of Skyrim is rich with adventure, lore, magic, history, and stunning vistas. Beyond its visual spectacle alone, Skyrim is an exemplary gameworld that reproduces out-of-game realities, controversies, and histories for its players. Being Dragonborn, then, comes to signify a host of ethical and ideological choices for the player, both inside and outside the gameworld. These essays show how playing Skyrim, in many ways, is akin to “playing” 21st century America with its various crises, conflicts, divisions, and inequalities. Topics covered include racial inequality and white supremacy, gender construction and misogyny, the politics of modding, rhetorics of gameplay, and narrative features.

Table of Contents

Acknowledgments v

Introduction: Skyrim as an Exemplary Gameworld

Mike Piero and Marc A. Ouellette 1

Part I: “Skyrim is our land”: Neomedievalism, Heroism and ­Ethno-Nationalist Gameplay

From Hero to Zero: Nationalistic Narratives and the Dogma of Being Dragonborn

Joshua Call and Thomas Lecaque 14

Grounding the Neomedieval Gameworld: The Dragonborn Between History and Myth

Alicia McKenzie 28

Expanding the Frontier Through War: Skyrim’s Ludic Contribution to the Frontier Myth

Brent Kice 45

Part II: “Then I took an arrow in the knee”: Agency and Alterity

Queer Harpies and Vicious Dryads: Hagravens, Spriggans and Abject Female Monstrosity in Skyrim

Sarah Stang 60

All the Wheels of Cheese: Hoarding and Collecting Behaviors in Skyrim

D’An Knowles Ball 75

Escapism as Contested Space: The Politics of Modding Skyrim

Liamog S. Drislane 91

Part III: “Sky above, voice within”: Ethics and Politics Within Skyrim’s Cosmology

Nature Versus Player: Skyrim Players and Modders as Ecological Force

Misha Grifka Wander 106

Portraits of the Neomedieval ­Family-Idyllic: Patriarchal Oikos and a Love Without Love in Skyrim

Mike Piero and Marc A. Ouellette 120

Skyrim’s Competitive Cosmology: A Fluctuating Economy of Power and Parasitic Deification

Trevor B. Williams 137

Testing Your Thu’um: Rhetoric, Violence, Uncertainty and the Dragonborn

Stephen M. Llano 154

Part IV: “Who wrote the Elder Scrolls?” Emergent Narratives and Difficult Questions

Emergent Worlds and Illusions of Agency: Worldbuilding as Design Practice in Skyrim

Wendi Sierra 172

Taking Your Time as Dragonborn: Reconciling Skyrim’s Ludic and Narrative Dimensions Through a Detective Story Typology

Andrew A. Todd 188

The Death of Paarthurnax: The “Good Temptation”?

C. Anne Engert and Tony Perrello 202

About the Contributors 221

Index 223

About the Author(s)

Mike Piero is a Professor of English at Cuyahoga Community College in Cleveland, Ohio.

Marc A. Ouellette is an award-winning educator who teaches cultural and gender studies at Old Dominion University, where he is the Learning Games Initiative Research Fellow.

Series editor Matthew Wilhelm Kapell lives in Brooklyn and teaches American studies, anthropology, and writing at Pace University.

Coming Soon from McFarland: Larsen's Science, Technology and Magic in The Witcher: A Medievalist Spin on Modern Monsters

Due late 2022/early 2023. Further details and pre-ordering information are available from McFarland's website at this link.

Science, Technology and Magic in The Witcher: A Medievalist Spin on Modern Monsters

Kristine Larsen. 

Series Editors Donald E. Palumbo and C.W. Sullivan III

Format: softcover (6 x 9)

Copyright Date: 2022

pISBN: 978-1-4766-8385-0

eISBN: 978-1-4766-4817-0

Imprint: McFarland

Series: Critical Explorations in Science Fiction and Fantasy

About the Book

As Andrzej Sapkowski was fleshing out his character Geralt of Rivia for a writing contest, he did not set out to write a science textbook—or even a work of science fiction. However, the world that Sapkowski created in his series The Witcher resulted in a valuable reflection of real-world developments in science and technology. As the Witcher books have been published across decades, the sorcery in the series acts as an extension of the modern science it grows alongside.

This book explores the fascinating entanglement of science and magic that lies at the heart of Sapkowski’s novel series and its widely popular video game and television adaptations. This is the first English-language book-length treatment of magic and science in the Witcher universe. These are examined through the lenses of politics, religion, history and mythology. Sapkowski’s richly detailed universe investigates the sociology of science and ponders some of the most pressing modern technological issues, such as genetic engineering, climate change, weapons of mass destruction, sexism, speciesism and environmentalism. Chapters explore the unsettling realization that the greatest monsters are frequently human, and their heinous acts often involve the unwitting hand of science.

About the Author(s)

Kristine Larsen is a professor of astronomy at Central Connecticut State University, where her teaching and research focus on the intersections between science and society. Her publications include numerous articles and book chapters on J.R.R. Tolkien’s uses of astronomy in his writings.

Coming Soon from McFarland: The World of Final Fantasy VII Essays on the Game and Its Legacy

Due late 2022/early 2023. Further details and pre-ordering information are available from McFarland's website at this link.

The World of Final Fantasy VII: Essays on the Game and Its Legacy

Bibliographic Details

Edited by Jason C. Cash and Craig T. Olsen. Series Editor Matthew Wilhelm Kapell

Format: softcover (6 x 9)

Copyright Date: 2022

pISBN: 978-1-4766-8186-3

eISBN: 978-1-4766-4725-8

Imprint: McFarland

Series: Studies in Gaming

About the Book

Final Fantasy VII altered the course of video game history when it was released in 1997 on Sony’s PlayStation system. It converted the Japanese role-playing game into an international gaming standard with enhanced gameplay, spectacular cutscenes and a vast narrative involving an iconic cast. In the decades after its release, the Final Fantasy VII franchise has grown to encompass a number of video game sequels, prequels, a feature-length film, a novel and a multi-volume remake series.

This volume, the first edited collection of essays devoted only to the world of Final Fantasy VII, blends scholarly rigor with fan passion in order to identify the elements that keep Final Fantasy VII current and exciting for players. Some essays specifically address the game’s perennially relevant themes and scenarios, ranging from environmental consciousness to economic inequity and posthumanism. Others examine the mechanisms used to immerse the player or to improve the narrative. Finally, there are several essays devoted specifically to the game’s legacy, from its influence on later games to its characters’ many crossovers and cameos.

About the Author(s)

Jason C. Cash is an associate professor at SUNY Delhi, where he teaches literature, composition, and film. His research interests include Irish fiction and video game narrative. He lives in Oneonta, New York.

Craig T. Olsen is an associate professor and director of the writing center at the University of Arkansas at Monticello. His areas of research include gaming literacy, music and storytelling within video games, multimodality, digital spaces, writing centers, and creative rhetoric.

Series editor Matthew Wilhelm Kapell lives in Brooklyn and teaches American studies, anthropology, and writing at Pace University.

Thursday, August 25, 2022

Hughes on The Northman in Arthuriana

From the latest issue of Arthuriana:

Hughes, Shaun F.D. "Some Thoughts on The Northman (2022)." Arthuriana, vol. 32 no. 2, 2022, p. 89-101. Project MUSE, doi:10.1353/art.2022.0014.

Tuesday, August 23, 2022

New Essay: Manning on Joan the Woman

My thanks to Scott Manning for the head's up on this:

Manning, Scott. “Joan of Arc’s Gunpowder Artillery in Cecil B. DeMille’s Joan the Woman (1916).” Film & History, vol. 52, no. 1, Summer 2022, pp. 18-31. Project MUSE,

Saturday, June 18, 2022

Coming Soon: Dragon's Lair and the Fantasy of Interactivity

Coming Soon from Lexington Books:

Dragon's Lair and the Fantasy of Interactivity


Lexington Books

Pages: 150 • Trim: 6 x 9

978-1-7936-3603-4 • Hardback • July 2022 • $95.00 • (£73.00)

978-1-7936-3604-1 • eBook • June 2022 • $45.00 • (£35.00)

Further details and ordering at's-Lair-and-the-Fantasy-of-Interactivity.

Perhaps no arcade game is so nostalgically remembered, yet so critically bemoaned, as Dragon’s Lair. A bit of a technological neanderthal, the game implemented a unique combination of videogame components and home video replay, garnering great popular media and user attention in a moment of contracted economic returns and popularity for the videogame arcade business. But subsequently, writers and critics have cast the game aside as a cautionary tale of bad game design. In Dragon’s Lair and the Fantasy of Interactivity, MJ Clarke revives Dragon’s Lair as a fascinating textual experiment interlaced with powerful industrial strategies, institutional discourse, and textual desires around key notions of interactivity and fantasy. Constructing a multifaceted historical study of the game that considers its design, its makers, its recording medium, and its in-game imagery, Clarke suggests that the more appropriate metaphor for Dragon’s Lair is not that of a neanderthal, but a socio-technical network, infusing and advancing debates about the production and consumption of new screen technologies. Far from being the gaming failure posited by evolutionary-minded lay critics, Clarke argues, Dragon’s Lair offers a fascinating provisional solution to still-unsettled questions about screen media.

Table of Contents:



Chapter 1: Dragon's Lair: The Hardware

Chapter 2: Dragon's Lair: The Business

Chapter 3: Dragon's Lair: The Disc

Chapter 4: Dragon's Lair: The Fantasy


About the Author

Author Information:

MJ Clarke is associate professor in TV, film, and media studies at California State University, Los Angeles.

Friday, June 17, 2022

Recent Book: Shakespeare’s Serial Returns in Complex TV

Shakespeare’s Serial Returns in Complex TV

Authors:  Christina Wald

Palgrave Macmillan, 2020

Available in hardcover and as an ebook

Full details at

Traces Shakespearean influences on, and engagements in, contemporary TV series

Demonstrates how the serial complexity of current TV shows helps us understand the dramaturgical serialisations in Shakespeare’s plays

Discusses a range of adaptational strategies that range from deliberate rewritings to ‘non-adaptations' (i.e. to unintentional returns of Shakespearean plots, characters, and motifs)

Part of the book series: Reproducing Shakespeare (RESH)

About this book

This book examines how Shakespeare’s plays resurface in current complex TV series. Its four case studies bring together The Tempest and the science fiction-Western Westworld, King Lear and the satirical dynastic drama of Succession, Hamlet and the legal thriller Black Earth Rising, as well as Coriolanus and the political thriller Homeland. The comparative readings ask what new insights the twenty-first-century remediations may grant us into Shakespeare’s texts and, vice versa, how Shakespearean returns help us understand topical concerns negotiated in the series, such as artificial intelligence, the safeguarding of democracy, terrorism, and postcolonial justice. This study also proposes that the dramaturgical seriality typical of complex TV allows insights into the seriality Shakespeare employed in structuring his plays. Discussing a broad spectrum of adaptational constellations and establishing key characteristics of the new adaptational aggregate of serial Shakespeare, it seeks to initiate a dialogue between Shakespeare studies, adaptation studies, and TV studies.

CFP Disney and the Middle Ages collection (7/15/2022)

Apologies for cross-posting;

deadline for submissions:
July 15, 2022

full name / name of organization:
Christina M. Carlson, Mariah L. Cooper, and Joshua Parks

contact email:

Call for Papers

Edited Volume on Disney and the Middle Ages

We invite proposals for an edited collection of essays on medievalism in Disney media for Brepols’ new series Reinterpreting the Middle Ages: From Medieval to Neo. The Walt Disney Company's films, theme parks, and merchandise are full of people, places, and things coded as “medieval,” and because Disney's medievalism is often coded as white and Christian, it is especially relevant to medieval studies' ongoing struggle with white supremacy within and outside the field.

We encourage authors to consider the role of the Walt Disney Company in shaping popular perceptions of the Middle Ages, as well as the function of medievalism in Disney’s ideological projects. How does Disney’s medievalist media represent gender, race, religion, disability, and other features of medieval life? What do those representations reveal about modern life as seen and shaped by Disney?

We welcome submissions from a wide variety of disciplines including literary studies, history, religious studies, gender studies, musicology, art history, and film studies. Critical perspectives such as ecocriticism, animal studies, queer theory, critical race studies, disability studies, material culture, and postcolonial theory are also encouraged. In addition, we welcome submissions from non-medievalist scholars with expertise in twentieth- and twenty-first-century media and culture.

Proposals of 300 to 500 words should be submitted by email to by Friday July 15, 2022. We aim to notify authors about accepted submissions by September 1, 2022. We have been invited to submit this collection for publication in Brepols’ new series Reinterpreting the Middle Ages: From Medieval to Neo.

Please write to the above email address with any questions, or contact Christina M. Carlson (, Mariah Cooper (, and/or Joshua Parks (

We look forward to hearing from you.

Last updated June 7, 2022
This CFP has been viewed 19 times.

Sunday, November 28, 2021

CFP Shadow Screens: Unmade, Unseen, Unreleased Film and Television Conference (1/31/2022; Sheffield, UK/Online 5/23-24/2022)

Shadow Screens: Unmade, Unseen, Unreleased Film and Television

deadline for submissions: January 31, 2022

full name / name of organization: 

James Fenwick (Sheffield Hallam University) / Kieran Foster (University of Nottingham)

contact email:


Two-day international conference, 23rd to 24th May 2022 to be held in person at Sheffield Hallam University, Sheffield, UK and online

Keynotes: To be confirmed


Dr James Fenwick ( Sheffield Hallam University)

Dr Kieran Foster ( University of Nottingham)

Unmade, unseen, and unreleased films and TV programmes are a burgeoning area of academic study, allowing for the excavation of hidden and lost histories, new insights and perspectives on structural barriers and inequalities in the media industries, and the reframing of the understanding of how the media industries operate. The film and television industries are built on a labour force that has largely worked on projects that were never, and will never, be made, whilst substantial amounts of investment and resource goes towards these unmade projects. The reasons contributing to the unmade are myriad and the industrial scale of these lost projects is staggering. The availability of new archival sources, alongside academic and popular interest, are driving this field of inquiry, which presents opportunities for rethinking film and television history and for the development of counter histories. At the same time, the appeal of ‘lost’ films is furthered by the discovery of unproduced screenplays. As well as books on Kubrick’s Napoleon and The Greatest Movies You’ll Never See, recent years have seen documentary films on ‘lost projects’ such as Lost in La Mancha (2002) and Jodorowsky’s Dune (2013), radio adaptations of unmade films like Welles’s Heart of Darkness, and stage readings of unproduced Hammer horrors such as Vampirella. There are also archives filled with audio-visual footage of outtakes, cuts, and unseen material of films that might have been. Even more tantalising are those archives containing films and television that have been unseen for many decades, lost to time and that have gone unrecorded in official histories.

Building on recent works on this topic, including the collection Shadow Cinema: The Historical and Production Contexts of Unmade Film (2020), this conference proposes to examine the unmade, unseen, and unreleased across the full spectrum of film, television, and other screen industries. How can we make sense of the unmade, unseen, and unreleased? How does it impact on current histories of film and television? What are the counter histories that can be constructed? And what does it reveal about the way the film and television industries operate?

We invite papers for submission on any aspect of unmade, unseen, and unreleased film, television, and other screen media. Suggested topics include, but are by no means limited to:

  • Gender / racial inequalities and unmade projects
  • Structural barriers and the unmade
  • The screenplay process: agents, script readers etc
  • The unmade as alternative media history
  • Archival approaches to the study of the unmade, unseen, and unreleased
  • Case studies of unrealised screenplays
  • Development hell
  • Methodologies for using unmade screenplays as a resource for scholarly research
  • Realisations of unmade projects
  • Outtakes and unused footage
  • Forgotten and unseen films
  • Fandom and unmade projects
  • The literary status of unproduced screenplays
  • Industrial perspectives
  • Creative failure
  • Other unmade screen industry projects i.e. videogames

Proposals for twenty-minute presentations to be emailed to Dr James Fenwick: and Dr Kieran Foster ( with a submission deadline of 31st January 2022. Abstracts should be no more than 250 words and include a 100-word biography.

Convenor biographies:

Dr Kieran Foster, is a teaching associate in film and television at the University of Nottingham. He is the author of the forthcoming monograph Hammer Goes to Hell: The House of Horrors Unmade Films  and co-editor of Shadow Cinema (2020) and Studying the Unmade, Unseen, Unreleased: Theories, Methods, Histories (forthcoming, Intellect).

Dr James Fenwick, senior lecturer in Department of Media Arts and Communication at Sheffield Hallam University. Author of Stanley Kubrick Produces (2020) and Unproduction Studies and the American Film Industry (2021) and co-editor of Shadow Cinema (2020) and Studying the Unmade, Unseen, Unreleased: Theories, Methods, Histories (forthcoming, Intellect).

There will be a small delegate fee for attendees.

Standard delegate fee: £35

Postgraduate colleagues: £15

Last updated November 19, 2021

Saturday, September 11, 2021

New from Oxford UP - The Oxford Handbook of Music and Medievalism

Worth a look for medievalism on screen:

The Oxford Handbook of Music and Medievalism

Edited by Stephen C. Meyer and Kirsten Yri 
Oxford Handbooks
Presents a cross-section of a diverse and growing area of study
Draws connections between musical styles and eras
Approaches topics from multiple disciplinary and thematic perspective

$175.00 (Hardcover)
Also Available As: Ebook

Published: 02 March 2020

848 Pages | 86 musical examples; 34 illustrations

6-3/4 x 9-3/4 inches

ISBN: 9780190658441


The Oxford Handbook of Music and Medievalism provides a snapshot of the diverse ways in which medievalism--the retrospective immersion in the images, sounds, narratives, and ideologies of the European Middle Ages--powerfully transforms many of the varied musical traditions of the last two centuries. Thirty-three chapters from an international group of scholars explore topics ranging from the representation of the Middle Ages in nineteenth-century opera to medievalism in contemporary video game music, thereby connecting disparate musical forms across typical musicological boundaries of chronology and geography. While some chapters focus on key medievalist works such as Orff's Carmina Burana or Peter Jackson's Lord of the Rings films, others explore medievalism in the oeuvre of a single composer (e.g. Richard Wagner or Arvo Pärt) or musical group (e.g. Led Zeppelin). The topics of the individual chapters include both well-known works such as John Boorman's film Excalibur and also less familiar examples such as Eduard Lalo's Le Roi d'Ys. The authors of the chapters approach their material from a wide array of disciplinary perspectives, including historical musicology, popular music studies, music theory, and film studies, examining the intersections of medievalism with nationalism, romanticism, ideology, nature, feminism, or spiritualism. Taken together, the contents of the Handbook develop new critical insights that venture outside traditional methodological constraints and provide a capstone and point of departure for future scholarship on music and medievalism.

Table of Contents

Introduction [Stephen Meyer and Kirsten Yri] 

Section 1: Romanticizing the Medieval: The Longing for the Middle Ages in the Nineteenth Century
1. Medievalisms in Early Nineteenth-Century German Thought [Laura K. T. Stokes]
2. From Knight Errant to Family Man: Romantic Medievalism and Domesticity in Brahms's Romanzen aus L. Tieck's Schöne Magelone, op. 33 (1865, 1869) [Marie Sumner Lott]
3. Liszt's Medievalist Modernism [Balázs Mikusi]
4. Soldiers and Censors: Verdi's Medieval Imagination [Liana Püschel]
5. The Distant Past as Mirror and Metaphor:ÂPortraying Medievalism in Historical French Grand Operas [Diana Hallman]
6. Medievalism and Regionalist Identity in Lalo's Le Roi d'Ys [Elinor Olin]
7. Romantic Medievalist Nationalism in Schumann's Genoveva, Then and Now [Michael S. Richardson]
8. The Middle Ages in Richard Wagner's Music Dramas [Barbara Eichner] 

Section 2: Performing the Middle Ages
9. Medievalism at the University: Collegia and Choral Societies [Jacob Sagrans]
10. Medieval Folk in the Revivals of David Munrow [Edward Breen]
11. Re-sounding Carl Dreyer's La Passion de Jeanne d'Arc [Donald Greig] 

Section 3: Medievalism and Compositional Practice in the Twentieth Century
12. Medievalism and Anti-Romanticism in Carl Orff's Carmina Burana [Kirsten Yri]
13. Past Tense: Creative Medievalism in the Music of Margaret Lucy Wilkins [Lisa Colton]
14. Hucbald's Fifths and Vaughan Williams's Mass: The New Medieval in Britain Between the Wars [Deborah Heckert]
15. The Return of Ars subtilior?: Rhythmic Complexity and Appeal of Codex Chantilly Six Hundred Years Hence [Aleksandra Vojcic]
16. Miserere: Arvo Pärt and the Medieval Present[Laura Dolp]
17. The Postmodern Troubadour [Anne Stone] 

Section 4: Reimagining the Medieval Woman
18. Tolling Bells and Otherworldly Voices: Joan of Arc's Sonic World in the Early Twentieth Century [Elizabeth Dister]
19. Medievalism and Rued Langgaard's Romantic Image of Queen Dagmar [Nils Holger-Petersen]
20. Nature, Vision, and Light in Vision-Aus dem Leben der Hildegard von Bingen [Jennifer Bain]
21. Disciplining Guinevere: Courtly Love and the Arthurian Tradition from Henry Purcell to Donovan Leitch [Gillian L. Gower] 

Section 5: Echoes of the Middle Ages in Folk, Rock, and Metal
22. Early Music and Popular Music: Medievalism, Nostalgia, and the Beatles [Elizabeth Upton]
23. "Ramble On": Medievalism as Nostalgic Practice in Led Zeppelin's use of J. R. R. Tolkien [Caitlin Carlos]
24. A Gothic Romance: Neomedieval Echoes of Fin'amor in Gothic and Doom Metal [Ross Hagen]
25. Viking Metal [Simon Trafford]
26. Medievalism and Identity Construction in Pagan Folk Music [Scott R. Troyer] 

Section 6: Medievalism of the Screen
27. From the Music of the Ainur to the Music of the Voiceover: Sounding Medievalism in The Lord of the Rings [Stephen C. Meyer]
28. Faith, Fear, Silence and Music in Ingmar Bergman's Medieval Vision of The Virgin Spring and The Seventh Seal [Alexis Luko]
29. Hope Against Fate or Fata Morgana? Music and Mythopoiesis in Boorman's Excalibur [David Clem]
30. The Many Musical Medievalisms of Disney [John Haines]
31. Evil Medieval: Chant and the New Dark Spirituality of Vietnam-Era Film in America [James Deaville]
32. Fantasy Medievalism and Screen Media[James Cook]
33. Gaming the Medievalist World in Harry Potter [Karen M. Cook]

Author Information

Stephen C. Meyer is Professor of Musicology at the University of Cincinnati's College-Conservatory of Music. He is the author of Carl Maria von Weber and the Search for a German Opera (2003) and Epic Sound: Music in Postwar Hollywood Biblical Films (2015) as well as numerous articles on topics ranging from nineteenth-century German opera to film music to the history of recorded sound. He is editor of Music in Epic Film: Listening to Spectacle (2016), and from 2014 to 2018 he served as the Editor-in-Chief for the Journal of Music History Pedagogy.

Kirsten Yri is Associate Professor of Musicology at the Faculty of Music at Wilfrid Laurier University in Canada. She has published widely on the role of the early music revival and the intersections between music and medievalism in American Music, Intersections, Early Music, and Women and Music. Her work on medievalism and rock music (Dead Can Dance, Black Sabbath, and Corvus Corax) has been published in Current Musicology, Popular Music, and Postmedieval. Her recent research examines parody, gender, and social programs in Carl Orff's Trionfi against a context of German contemporary literary and philosophical debates.

Jennifer Bain, Professor of Music, Dalhousie University

Edward Breen, Coordinator of the Music Department, The City Literary Institute, London

Caitlin Vaughn Carlos, Adjunct Faculty, Chapman University

David Clem, Instructor of Music History, Greatbatch School of Music, Houghton College

Lisa Colton, Reader in Musicology, University of Huddersfield

James Cook, Lecturer in Early Music, University of Edinburgh

Karen M. Cook, Assistant Professor of Music History, The Hartt School of the University of Hartford

James Deaville, Professor, School for Studies in Art & Culture: Music at Carleton University

Elizabeth Dister, Webster University Faculty Development Center

Laura Dolp, Associate Professor, Montclair State University

Barbara Eichner, Senior Lecturer in Music, Oxford Brookes University

Gillian L. Gower, Visiting Assistant Professor of Musicology, Southern Methodist University

Donald Greig, Founding Member, The Orlando Consort

Ross Hagen, Assistant Professor of Music Studies, Utah Valley University

John Haines, Professor of Music and Medieval Studies, University of Toronto

Diana R. Hallman, Associate Professor, University of Kentucky

Deborah Heckert, Department of Music, Stony Brook University

Alexis Luko, Associate Professor of Music, School for Studies in Art & Culture and the College of the Humanities at Carleton University

Stephen Meyer, Professor of Musicology, College-Conservatory of Music of the University of Cincinnati

Balázs Mikusi, Head of Music, National Széchényi Library in Budapest since 2009

Elinor Olin, Music History Faculty, Northern Illinois University

Nils Holger Petersen, Associate Professor emeritus of Church History, University of Copenhagen

Liana Püschel, Teaching Assistant of Musicology, Università degli studi di Torino, Humanities Faculty

Michael S. Richardson, Assistant Professor of Musicology, University of St. Thomas

Jacob Sagrans, Independent Scholar, Editor, Administrator, and Choral Performer

Laura K. T. Stokes, Performing Arts Librarian and Visiting Lecturer in Music, Brown University

Anne Stone, Associate Professor of Musicology, Graduate Center of the City University of New York

Marie Sumner Lott, Associate Professor of Music History, Georgia State University in Atlanta

Simon Trafford, Lecturer in Medieval History, Institute of Historical Research, University of London

Scott R. Troyer, Ph.D. candidate, University of Cincinnati College-Conservatory of Music

Elizabeth Randell Upton, Associate Professor of Musicology, UCLA

Aleksandra Vojcic, Associate Professor of Music Theory, The University of Michigan

Kirsten Yri, Associate Professor of Musicology, Wilfrid Laurier University 

Saturday, July 17, 2021

Now in paperback: From Medievalism to Early-Modernism

Out now in paperback. Definitely worth a look.

From Medievalism to Early-Modernism: Adapting the English Past 

Edited by Marina Gerzic and Aidan Norrie

Copyright Year 2019

Paperback ISBN 9780367664725

Published September 30, 2020 by Routledge
284 Pages 

Available at

Book Description

From Medievalism to Early-Modernism: Adapting the English Past is a collection of essays that both analyses the historical and cultural medieval and early modern past, and engages with the medievalism and early-modernism—a new term introduced in this collection—present in contemporary popular culture. By focusing on often overlooked uses of the past in contemporary culture—such as the allusions to John Webster’s The Duchess of Malfi (1623) in J.K. Rowling’s Harry Potter books, and the impact of intertextual references and internet fandom on the BBC’s The Hollow Crown: The Wars of the Roses—the contributors illustrate how cinematic, televisual, artistic, and literary depictions of the historical and cultural past not only re-purpose the past in varying ways, but also build on a history of adaptations that audiences have come to know and expect. From Medievalism to Early-Modernism: Adapting the English Past analyses the way that the medieval and early modern periods are used in modern adaptations, and how these adaptations both reflect contemporary concerns, and engage with a history of intertextuality and intervisuality.

Table of Contents


List of Figures

Notes on Contributors

1. Introduction: Medievalism and Early-Modernism in Adaptations of the English Past

Marina Gerzic and Aidan Norrie

Section I: Cultural Medievalism and Early-Modernism

2. Wonder Woman and the Nine Ladies Worthy: The Male Gaze and what it takes to be a ‘Worthy Woman’

Simone Celine Marshall

3. The King, the Sword, and the Stone: The Recent Afterlives of King Arthur

Sarah Gordon

4. Brand Chaucer: The Poet and the Nation

Martin Laidlaw

5. Moving between Life and Death: Horror films and the Medieval Walking Corpse

Polina Ignatova

6. From Cabaret to Gladiator: Refiguring Masculinity in Julie Taymor’s Titus

Marina Gerzic

7. "There’s My Exchange": The Hogarth Shakespeare

Sheila T. Cavanagh

8. Bloody Brothers and Suffering Sisters: The Duchess of Malfi and Harry Potter

Lisa Hopkins

Section II: Historical Medievalism and Early-Modernism

9. Playing in a Virtual Medieval World: Video Game Adaptations of England through Role-play

Ben Redder

10. "I can piss on Calais from Dover": Adaptation and Medievalism in Graphic Novel Depictions of the Hundred Years’ War (1337–1453)

Iain A. MacInnes

11. Beyond "tits and dragons": Medievalism, Medieval History, and Perceptions in Game of Thrones

Hilary Jane Locke

12. Re-fashioning Richard III: Intertextuality, Fandom, and the (Mobile) Body in The Hollow Crown: The Wars of the Roses

Marina Gerzic

13. The Many Afterlives of Elizabeth Barton

Annie Blachly

14. The Queen, the Bishop, the Virgin, and the Cross: Catholicism versus Protestantism in Elizabeth

Aidan Norrie

15. "Unseen but very evident": Ghosts, Hauntings, and the Civil War Past

Michael Durrant


Editor(s) Biography

Marina Gerzic works for the Centre for Medieval and Early Modern Studies at The University of Western Australia, in both research and administrative roles. She also works as the Executive Administrator for the Australian and New Zealand Association for Medieval and Early Modern Studies, and as the editorial assistant for the academic journal Parergon. She has published articles on film and adaptation theory, Shakespeare, pedagogy, cinematic music, cultural studies, science fiction, comics and graphic novels, and children’s literature.

Aidan Norrie is a historian of monarchy, and is currently a Chancellor’s International Scholar in the Centre for the Study of the Renaissance at The University of Warwick. He is the editor, with Lisa Hopkins, of Women on the Edge in Early Modern Europe (Amsterdam University Press); and, with Mark Houlahan, of On the Edge of Early Modern English Drama (MIP University Press).