Coming in 2026. More details from Wikipedia at https://en.wikipedia.org/wiki/Masters_of_the_Universe_(2026_film).
Sponsored by The Association for the Advancement of Scholarship and Teaching of the Medieval in Popular Culture, the Medieval Studies on Screen blog (formerly Medieval Studies at the Movies) supplements an earlier discussion list and is intended as a gateway to representations of the medieval on film, television, computers, and portable electronic devices.
Thursday, August 14, 2025
Title Reveal Teaser Trailer for Masters of the Universe (2026)
Saturday, May 10, 2025
CFP (Re)Animating the Middle Ages: Adapting the Medieval in Animated Media (In-Person) (7/24/2025; MAPACA Philadelphia 11/6-8/2025)
(Re)Animating the Middle Ages: Adapting the Medieval in Animated Media (In-Person)
Mid-Atlantic Popular Culture Association's 2025 Annual Conference
Sonesta Hotel Philadelphia (1800 Market St, Philadelphia, PA 19103)
6-8 November 2025
The Association for the Advancement of Scholarship and Teaching of the Medieval in Popular Culture invites proposals for an in-person panel on the theme of "(Re)Animating the Middle Ages: Adapting the Medieval in Animated Media" for the Mid-Atlantic Popular Culture Association's 2025 Annual Conference, which will run from Thursday, 6 November, to Saturday, 8 November 2025.
Proposals might cover any aspects of the medieval in animated films, animated shorts, anime, computer-generated images, games, or television cartoons.
We are especially looking for presentations on medieval-themed anime and adaptations of Beowulf, the Robin Hood tradition, and the works of J. R. R. Tolkien but also welcome work on other texts and traditions.
A resource guide for the project is accessible at https://tinyurl.com/ReAnimatingTheMiddleAgesRG.
Please send a short biography and paper proposal (300 words or less) to the organizers at medievalinpopularculture@gmail.com by Thursday, 24 July 2025.
(Be advised that MAPACA will require accepted presenters to create an account in their conference system. There will also be a registration fee to participate in the event.)
For more information on the Association for the Advancement of Scholarship and Teaching of the Medieval in Popular Culture please visit https://medievalinpopularculture.blogspot.com/.
For more information on MAPACA please visit https://mapaca.net/.
Friday, May 9, 2025
CFP We Live Again! Disney's Gargoyles as an Evolving Transmedia Text (7/15/2025; NEPCA online 10/9-11/2025)
We Live Again! Disney's Gargoyles as an Evolving Transmedia Text
Co-sponsored by the Monsters & the Monstrous Area and Disney Studies Area
Call for Papers for 2025 Virtual Conference of the Northeast Popular Culture Association (NEPCA)
Thursday, 9 October, to Saturday, 11 October, 2025
Submissions are open until Tuesday, 15 July by 5 PM EDT
Conceived by creator Greg Weisman, Disney’s Gargoyles began as a television series in the 1990s and has been expanded over the decades through action figures, books, clothing, collectibles, comics, conventions, fan art, fanfiction, games, puzzles, and recurrent rumors of a live-action reboot. Although now over thirty years old, Gargoyles has remained incredibly popular since its initial debut, yet, while other aspects of Disney Studies are flourishing, scholars have mostly neglected the series. Therefore, we seek in this session to offer some critical attention to Gargoyles and its various adaptations and continuations.
Proposals should display some knowledge of the history and scope of the series, its adaptation history, and its ongoing evolution. We encourage you to make use of the resource guide provided at https://tinyurl.com/WeLiveAgainRG in formulating your approach.
To submit a proposal, please review the requirements and procedure from NEPCA’s main conference page at https://www.northeastpca.org/conference. Proposals should be approximately 250 words; an academic biographical statement (75 words or less) is also requested. Payment of registration and membership fees will be required to present. More details on exact costs will be forthcoming.
Direct submissions to the Monsters & the Monstrous Area can be made at https://cfp.sched.com/speaker/sTP9T9X3cW/event. Address any questions or concerns to the area chair at popular.preternaturaliana@gmail.com.
Further information on the Monsters & the Monstrous Area can be accessed on our blog Popular Preternaturaliana: Studying the Monstrous in Popular Culture at https://popularpreternaturaliana.blogspot.com/.
Further information on the Northeast Popular Culture Association (NEPCA) can be accessed from our new website at https://www.northeastpca.org/.
Wednesday, April 30, 2025
CFP (Re)Animating the Middle Ages: Adapting the Medieval in Animated Media (Virtual) (5/25/2025; MAPACA online 7/20/2025)
Call for Papers
(Re)Animating the Middle Ages: Adapting the Medieval in Animated Media (Virtual)
Sunday, 20 July 2025
The Association for the Advancement of Scholarship and Teaching of the Medieval in Popular Culture invites proposals for another panel on the theme of "(Re)Animating the Middle Ages: Adapting the Medieval in Animated Media" for the Mid-Atlantic Popular Culture Association's 2025 Virtual Symposium, which will run on Sunday, 20 July 2025.
Proposals might cover any aspects of the medieval in animated films, animated shorts, anime, computer-generated images, games, or television cartoons.
We are especially looking for presentations on medieval-themed anime and adaptations of Beowulf, the Robin Hood tradition, and the works of J. R. R. Tolkien.
A resource guide for the project is accessible at https://tinyurl.com/ReAnimatingTheMiddleAgesRG.
Please send a short biography and paper proposal (300 words or less) to the organizers at medievalinpopularculture@gmail.com by 5/25/2025.
(Be advised that MAPACA will require accepted presenters to create an account in their conference system. There will also be a registration fee to participate in the event.)
For more information on the Association for the Advancement of Scholarship and Teaching of the Medieval in Popular Culture please visit https://medievalinpopularculture.blogspot.com/.
For more information on MAPACA please visit https://mapaca.net/.
Sunday, February 9, 2025
Sponsored Sessions on Animation (and More) for NeMLA 2025
Cross-posted from the Mass Mediævalisms blog:
We are organizing the following sessions for the 56th Annual Convention of the Northeast Modern Language Association to be held in Philadelphia, 6-9 March. The full schedule is available online and registration is required to attend.
Thursday, Mar 6 - Track 4 (02:15-04:15 PM)
4.12 Saving the Day for Medieval Studies: Using Comics for Teaching the Middle Ages (Roundtable)Chair: Michael Torregrossa, Bristol Community College
Chair: Karen Casebier, University of Tennessee-Chattanooga
Location: 402 (Media Equipped)
Pedagogy & Professional & Cultural Studies and Media Studies
"The Medieval Comics Project: Ongoing Efforts to Expand the Field of Medieval Comics Scholarship" Michael Torregrossa, Bristol Community College
Sunday, Mar 9 - Track 22 (08:15-10:15 AM)
22.20 (Re)Animating the Middle Ages: Adapting the Medieval in Animated Media (Seminar)
Chair: Michael Torregrossa, Bristol Community College
Chair: Karen Casebier, University of Tennessee-Chattanooga
Location: 410 (Media Equipped)
Cultural Studies and Media Studies & Interdisciplinary Humanities
"Animating Marie de France : Emile Mercier’s Bisclavret (2011)" Karen Casebier, University of Tennessee-Chattanooga
"Possibilities and Pitfalls in Arthurian Animation: An Exploration of the Darkstalkers Series (1995)" Michael Torregrossa, Bristol Community College
"The Black Knight: Women “Passing” as Knights in Children’s Entertainment" Megan Arnott, Lakehead University
"Cartoon Saloon's Wild Women: Monstrous Genders in Irish Animated Medievalism" Colin Wheeler, Kennesaw State University
"A Modern Look at Late Medieval Religion and Literacy in Obsidian Entertainment’s Pentiment" Olivia Mathers, Lehigh University
"Heresy and Crusades: How Modern Fascists Appropriated the Medieval Aesthetics of Warhammer 40k" William Weiss, Independent Scholar
Thursday, January 30, 2025
Coming Soon in Paperback - Playing the Middle Ages: Pitfalls and Potential in Modern Games
Playing the Middle Ages: Pitfalls and Potential in Modern Games
Robert Houghton (Anthology Editor)
Full details and ordering information at https://www.bloomsbury.com/us/playing-the-middle-ages-9781350242920/.
Product details
Published Sep 21 2023
Available in Hardcover / eBook / and Paperback in 2025
Extent 288
Imprint Bloomsbury Academic
Illustrations 20 bw illus
Dimensions 9 x 6 inches
Series New Directions in Medieval Studies
Publisher Bloomsbury Publishing
Description
Table of Contents
Friday, November 8, 2024
Contents List for Cinema Medievalia: New Essays on the Reel Middle Ages
McFarland has now posted the contents list for Kevin Harty and Scott Manning's new collection Cinema Medievalia: New Essays on the Reel Middle Ages. You can preorder from https://mcfarlandbooks.com/product/cinema-medievalia/.
Preface 1
The Middle Ages, from Real to Reel: An Introduction
Kevin J. Harty and Scott Manning 3
Accidents of Time and Timing: The Seventh Seal (1957) and Black Death (2010)
Dorsey Armstrong 23
The Consolation of Medievalism in Vincent Ward’s The Navigator: A Medieval Odyssey (1988)
Helen Young 40
Francis of Assisi: Making a Twelfth-Century Saint Accessible to Twentieth–and Twenty-First-Century Audiences
Francis Berna 58
The Archbishop and the King: Peter Glenville’s Becket (1964)
Jonathan Good 79
The Book of Joan of Arc on Trial: Dreyer and Bresson
Gail Orgelfinger 97
The Northman’s Place in Viking Film History
Zachary J. Melton 112
“A decadent and child-murdering Wali”: The Targeted Racialization of the “Arab Sectarian” in Youssef Chahine’s Saladin the Victorious (1963)
Tirumular (Drew) Narayanan 128
Medieval Scotland on Film: Braveheart and the Scottish Discursive Imaginary
Laura S. Harrison and Andrew B.R. Elliott 145
Making Padanians: Barbarossa (2009) and Repurposing the Myth of the Lombard League
Scott Manning 163
The Illusion of Musical Authenticity in Alexander Nevsky (1938)
John Haines 181
On the Queerness of England’s King John, as Captured in 473 Years of Stage and Screen Portrayals
Tison Pugh 198
The Depths of Dante’s Inferno: An Animated Epic
Karl Fugelso 219
“Nevertheless, she persisted”: Marginalizing the Other at the Intersection of Gender and Race in Fritz Lang’s Film Kriemhilds Rache (Kriemhild’s Revenge)
Alexandra Sterling-Hellenbrand 234
Marcel Carné’s Les Visiteurs du soir and the Principle of “Included Third”
Raeleen Chai-Elsholz 252
Authenticity, Neoliberalism, and Socialism: The Name of the Rose (1986)
Richard Utz 270
Ridley Scott’s The Last Duel and Ingmar Bergman’s The Virgin Spring in Dialog: From Shame Culture to Guilt Culture
Sandra Gorgievski 288
“Are you a woman or a blacksmith?” Cross-Sex Friendship Bonds in Brian Helgeland’s A Knight’s Tale
Richard Sévère 307
“Beware the Jabberwock”: Terry Gilliam’s Fractured Fairy Tale
Susan Aronstein and Taran Drummond 325
David Lowery’s The Green Knight (2021): Authenticity and Accuracy, Historicons and Easter Eggs
Kevin J. Harty 343
Bibliography 361
About the Contributors 365
Index 369
Wednesday, July 31, 2024
Cross-Posted CFP (Re)Animating the Middle Ages: Adapting the Medieval in Animated Media (proposals by 9/30/2024)
(Re)Animating the Middle Ages: Adapting the Medieval in Animated Media
Co-organizers Michael A. Torregrossa, Karen Casey Casebier, and Carl B. Sell
Sponsored by Association for the Advancement of Scholarship and Teaching of the Medieval in Popular Culture
Call for Papers - Please Submit Proposals by 30 September 2024
56th Annual Convention of Northeast Modern Language Association (NeMLA)
Philadelphia Marriott Downtown (Philadelphia, PA)
On-site event: 6-9 March 2025
Rationale
Our conception of the Middle Ages is usually formed by the versions of the medieval past we experienced as children, and, because they are considered suitable for young viewers, animated depictions of this world often represent our earliest exposure to the events, personages, and stories of this era. Consequently, the animated creations of the Walt Disney Company have played a huge part in shaping our collective image of the Middle Ages, but the corpus of medieval-themed animation is truly vast. It has been expanded greatly by the output of many other content producers across the globe through anime, cartoons, films, games, streaming videos, and theatrical shorts. (See our list of representative texts–at https://tinyurl.com/ReAnimatingtheMiddleAgesCFP–for examples.)
Despite animation's important role in shaping how we perceive and receive the medieval past, the field of Medieval Animation Studies remains limited, especially compared to the fluorescence of Medieval Film Studies and Medieval Television Studies over the past four decades. In this panel, we seek in particular to build upon the pioneering work of medieval-animation scholar Michael N. Salda and provide additional insights into the ways medieval-themed animation has impacted our contemporary world. Presenters might explore anime, cartoons, films, games, shorts, and videos produced through traditional ink-and-paint, stop-motion, claymation, or computer-generated imagery. Selections should represent and/or engage with some aspect of the medieval, such as artifacts, characters, settings, themes, etc. These might be central to the narrative, tangential, or appearing solely as cameos. (For ideas and support, we have created a list of representative texts and a resource guide devoted to studies of medieval-themed animation. It can be accessed at https://tinyurl.com/ReAnimatingtheMiddleAgesCFP.)
Submission Instructions
In this panel, we seek in particular to build upon the pioneering work of medieval-animation scholar Michael N. Salda and provide additional insights into the ways medieval-themed animation has impacted our contemporary world. Presenters might explore anime, cartoons, films, games, shorts, and videos produced through traditional ink-and-paint, stop-motion, claymation, or computer-generated imagery. Selections should represent and/or engage with some aspect of the medieval, such as artifacts, characters, settings, themes, etc., presented as central to the narrative, tangential, or appearing solely as cameos.
For ideas and support, please see our list of representative texts and resource guide devoted to studies of medieval-themed animation at https://tinyurl.com/ReAnimatingtheMiddleAgesCFP.
All proposals must be submitted into the CFPList system at https://cfplist.com/nemla/Home/S/21105 by 30 September 2024. You will be prompted to create an account with NeMLA (if you do not already have one) and, then, to complete sections on Title, Abstract, and Media Needs.
Notification on the status of your submission will be made by 16 October 2024. If accepted, NeMLA asks you to confirm your participation with the session chairs by accepting their invitations and by registering for the event. The deadline for Registration/Membership is 9 December 2024.
Be advised of the following policies of the Convention: All participants must be members of NeMLA for the year of the conference. Participants may present on up to two sessions of different types (panels/seminars are considered of the same type). Submitters to the CFP site cannot upload the same abstract twice.(See the NeMLA Presenter Policies page, at https://www.nemla.org/convention/policies.html, for further details,)
NeMLA offers limited funding for travel to graduate students and to contingent faculty, adjunct instructors, independent scholars, and two-year college faculty. Details can be found at the NeMLA Travel Awards page at https://www.nemla.org/awards/travel.html.
Thank you for your interest in our session. Please address questions and/or concerns to the organizers at MedievalinPopularCulture@gmail.com.
For more information on the Association for the Advancement of Scholarship and Teaching of the Medieval in Popular Culture, please visit our website at https://MedievalinPopularCulture.blogspot.com/.
Tuesday, June 18, 2024
Tuesday, June 4, 2024
New from Pegasus Books - Groom on Tolkien (and Tolkien on Screen)
Tolkien in the Twenty-First Century: The Meaning of Middle-Earth Today
Nick Groom
Full details from the publisher at http://pegasusbooks.com/books/tolkien-in-the-twenty-first-century-9781639365036-hardcover.
Format Hardcover
Publication Date 09/05/23
ISBN 9781639365036
Trim Size / Pages 6 x 9 in / 480
An original and thought-provoking journey into J. R. R. Tolkien’s world, revealing how his visionary creation of Middle-Earth is more relevant now than ever before.
*Finalist for the The 2023 Tolkien Society Best Book Award*
What is it about Middle-Earth and its inhabitants that has captured the imagination of millions of people around the world? And why does Tolkien's visionary creation continue to fascinate and inspire us eighty-five years after its first publication?
Beginning with Tolkien's earliest influence—and drawing on key moments from his life, Tolkien in the Twenty-First Century is an engaging and vibrant reinterpretation of the beloved author's work. Not only does it trace the genesis and inspiration for the original books, but the narrative also explores the later film and literary adaptations that have cemented his reputation as a cultural phenomenon.
Delving deep into topics such as friendship, failure, the environment, diversity, and Tolkien's place in a post-Covid age, Nick Groom takes us on an unexpected journey through Tolkien's world, revealing how it is more relevant now than perhaps Tolkien himself ever envisioned.
Nick Groom is currently Professor of Literature in English at the University of Macau, having previously held positions at the universities of Chicago, Stanford, and Exeter, where he holds an Honorary Professorship. His is the author of The Vampire: A New History (Yale University Press) among other books published in Britain.
Saturday, February 17, 2024
Advance Notice - Cinema Medievalia
Coming soon from McFarland:
Cinema Medievalia: New Essays on the Reel Middle Ages
Not Yet Published
$55.00
New 2024 Pre-Order
Available for pre-order / backorder
Edited by Kevin J. Harty and Scott Manning
Format: softcover (7 x 10)
Pages:
Bibliographic Info: ca. 75 photos, notes, bibliography, index
Copyright Date: 2024
pISBN: 978-1-4766-8916-6
eISBN: 978-1-4766-5361-7
Imprint: McFarland
Monday, September 11, 2023
New Book - Memory and Medievalism in George RR Martin and Game of Thrones
Memory and Medievalism in George RR Martin and Game of Thrones: The Keeper of All Our Memories
Carolyne Larrington (Anthology Editor), Anna Czarnowus (Anthology Editor)
Full details on ordering information can be found on the publisher's website at this link.
Product details
Published Sep 08 2022
Format Hardback
Edition 1st
Extent 240
ISBN 9781350269590
Imprint Bloomsbury Academic
Illustrations 12 bw illus
Dimensions 9 x 6 inches
Publisher Bloomsbury Publishing
Description
This book explores the connections between history and fantasy in George RR Martin's immensely popular book series 'A Song of Ice and Fire' and the international TV sensation HBO TV's Game of Thrones. Acknowledging the final season's foregrounding of the cultural centrality of history, truth and memory in the confrontation between Bran and the Night King, the volume takes full account of the TV show's conclusion in its multiple readings across from medieval history, its institutions and practices, as depicted in the books to the show's own particular medievalism. The topics under discussion include the treatment of the historical phenomena of chivalry, tournaments, dreams, models of education, and the supernatural, and the different ways in which these are mediated in Martin's books and the TV show. The collection also includes a new study of one of Martin's key sources, Maurice Druon's Les Rois Maudits, in-depth explorations of major characters in their medieval contexts, and provocative reflections on the show's controversial handling of gender and power politics.
Written by an international team of medieval scholars, historians, literary and cultural experts, bringing their own unique perspectives to the multiple societies, belief-systems and customs of the 'Game of Thrones' universe, Memory and Medievalism in George RR Martin and Game of Thrones offers original and sparky insights into the world-building of books and show.
Table of Contents
Introduction
Part I – Memory
1. On Medieval Dream Tradition in George R. R. Martin's A Song of Ice and Fire
Bartlomiej Blaszkiewicz (University of Warsaw, Poland)
2. The Medievalist Emotional Economy in George R. R. Martin's A Song of Ice and Fire
Anna Czarnowus (University of Silesia, Poland)
Part II – Reimagining History
3. George R.R. Martin's A Song of Ice and Fire and Maurice Druon's Les Rois Maudits (The Accursed Kings)
Carolyne Larrington (University of Oxford, UK)
4. Broken Bodies, Broken Kingdoms, Broken Promises: The Revolutionary Failure of A Game of Thrones
Robert Rouse (University of British Columbia, Canada) and Cory Rushton (St Francis Xavier University, Canada)
Part III – Faith and Salvation
5. The Dog, the Cynic, and the Saint: The Case of Sandor Clegane
Thomas Honegger (Friedrich-Schiller-Universität Jena, Germany)
6. The Figure of George R.R. Martin's Septon Meribald and the Franciscan Legacy
Maria Blaszkiewicz University of Warsaw, Poland)
Part IV – Key Institutions
7. The Citadel and the Ivory Tower: Academia and Education in Westeros
Mikayla Hunter (University of Oxford, UK)
8. The Iron Bank Will Have Its Due: Trade and Economics in Game of Thrones
Caroline Batten (University of Oxford, UK)
Part V – Chivalry: Theory and Practice
9. The Warrior(s) in Crisis: The Knights of Westeros and the Process of Civilization
Anja Müller (Siegen University, Germany)
10. Tournaments and Judicial Duels in George R.R. Martin's The World of Ice & Fire and A Song of Ice and Fire
Przemyslaw Grabowski-Górniak (Independent Scholar, Poland)
Part VI - The HBO Effect: Violence and Misogyny
11. From Romance to Rape: The Portrayal of Masculine Sexuality in Game of Thrones
Kristina Hildebrand (Halmstad University, Sweden)
12. The Case of Cersei Lannister: Neomedievalist Misogyny in George R.R. Martin's A Song of Ice and Fire
Sylwia Borowska-Szerszun (University of Bialystok, Poland)
Index
Tuesday, August 8, 2023
CFP ICMS 2024: Neomedievalism and New Media (A Roundtable) (9/15/2023; ICMS 5/9-11/2024)
ICMS 2024: Neomedievalism and New Media (A Roundtable)
deadline for submissions:
September 15, 2023
full name / name of organization:
Alan Perry
contact email:
aperry2@saic.edu
Speaking Opportunity – Open Call
ICMS 2024: Neomedievalism and New Media (A Roundtable)
In-Person at the International Congress on Medieval Studies 2024, Kalamazoo, MI
Deadline: September 15, 2023
This roundtable discussion seeks participants interested in discussing how the pressing topics of imagined medievalism in popular culture, hierarchies and power dynamics in technology, and new media art intersect. We will critically analyze and examine the parallels between digital platforms and technological change in the Late Middle Ages with regards to their implications for governance, culture, and social dynamics. Additionally, we will assess the influence of neomedievalism in shaping communication, information dissemination, and the construction of knowledge in new media.
300-word abstracts must be submitted via the ICMS Confex system here: https://icms.confex.com/icms/2024/cfp.cgi
Discussions are listed alphabetically.
For further information please contact:
Alan Perry
Art & Technology Studies
School of the Art Institute of Chicago
aperry2@saic.edu
Last updated July 25, 2023
CFP Early Modern England on Film: Appropriation, Adaptation, and Translation (9/30/2023; NeMLA 2024)
Early Modern England on Film: Appropriation, Adaptation, and Translation
deadline for submissions:
September 30, 2023
full name / name of organization:
Northeast Modern Language Association (NeMLA)
contact email:
jennifer.topale@du.edu
In the field of Shakespearean studies, attempts to make Shakespeare more accessible to new audiences often include the work of appropriation, adaptation, and translation. In her essay “Beyond Shakespeare: Early Modern Adaptation Studies and Its Potential” Jennifer Clement reminds us that “[s]cholars looking to study Shakespeare on film can not only count a lifetime supply of material, but associate themselves with Shakespeare’s canonical credibility and film’s mass market appeal.” While there have been countless examples of Shakespeare’s plays being adapted on film for a contemporary audience across different cinema genres (musicals, children’s animation, sci-fi, and Indian cinema), not all of these films have received the same level of research interest by literary scholars. Additionally, many other early modern figures and texts have also been appropriated, adapted, or translated for film and television, but conversation is often limited to the world of cinema studies. Lastly, many early modern figures and texts that have not been appropriated, adapted, or translated should be considered for future productions, and scholarly interest and research on this topic can further encourage the creation and development of these possible film representations.
This panel seeks to further examine appropriation, adaptation, and translations on film of early modern figures and texts, including non-traditional adaptations that do not maintain persistent fidelity to the original. Of particular interest are: (1) Shakespearean representations in Indian or other non-Hollywood cinema and/or non-traditional fidelity to his plays; (2) under-represented historical figures, including early modern women beyond Anne Boleyn; and (3) non-Shakespearean texts, including the works of Shakespeare’s contemporaries, as well as later early modern authors, such as John Milton and Margaret Cavendish. Abstracts should consider this year’s convention keyword “SURPLUS,” as well as differences in the terms: appropriation, adaptation, and translation. Additionally, while concepts and theories in film-studies may influence some of your analysis, proposals that primarily situate research from within a literary perspective, as opposed to a film-studies frame of reference, are highly encouraged.
Abstracts are due by 30 September 2023. To submit an abstract, please log into the NeMLA Online Submission System at: https://www.cfplist.com/nemla/Home/Login
Abstracts must include:
- Title (80 characters or less)
- Abstract (200 to 300 words)
- Brief Bio
- Media Needs (project/screen/laptop)
Please direct all questions to Jennifer Topale at Jennifer.topale@du.edu.
Further details and information about this particular session can be found at the official CFP page for the session: https://www.cfplist.com/nemla/Home/S/20549.
Last updated August 4, 2023
Sunday, April 2, 2023
Check It Out: Neomedievalism, Popular Culture, and the Academy
Finally had a chance to review this. Looks like a great resource.
Neomedievalism, Popular Culture, and the Academy: From Tolkien to Game of Thrones
by KellyAnn Fitzpatrick
Full details and ordering information from the publisher is available at this link.
TITLE DETAILS
244 Pages
21.6 x 13.8 cm
Series: Medievalism
Series Vol. Number: 16
Imprint: D.S.Brewer
Hardcover
9781843845416
October 2019
$95.00 / £65.00
Ebook (EPDF)
9781787447028
October 2019
$29.95 / £24.99
Ebook (EPUB)
9781800109308
October 2019
$29.95 / £24.99
Description
The medieval in the modern world is here explored in a variety of media, from film and book to gaming.
Medievalism - the ways in which post-medieval societies perceive, interpret, reimagine, or appropriate the Middle Ages - permeates popular culture. From Disney princesses to Game of Thrones, medieval fairs to World of Warcraft, contemporary culture keeps finding new ways to reinvent and repackage the period. Medievalism itself, then, continues to evolve while it is also subject to technological advances, prominent invocations in political discourse, and the changing priorities of the academy. This has led some scholars to adopt the term "neomedievalism", a concept originating in part from the work of the late Umberto Eco, which calls for new avenues of inquiry into the way we think about the medieval.
This book examines recent evolutions of (neo)medievalism across multiple media, from Tolkien's Lord of the Rings to the film Beowulf and medieval gaming. These evolutions can take the form of what one might consider to be pop culture objects of critique (art, commodity, amusement park, video game) or academic tools of critique (monographs, articles, lectures, university seminars). It is by reconciling these seemingly disparate forms that we can better understand the continual, interconnected, and often politicized reinvention of the Middle Ages in both popular and academic culture.
Contents
Introduction1. The Academy and the Making of Neomedievalism
2. Tolkien: From Medieval Studies to Medievalist Fantasy
3. Hollywood Genders the Neomedieval: Sleeping Beauty/Beowulf/Maleficent
4. Game of Thrones: Neomedievalism and the Myths of Inheritance
5. Magic: The Gathering and the Markets of Neomedievalism
6. Digital Gaming: Coding a Connective Neomedievalism
Bibliography
Author
KELLYANN FITZPATRICK is an affiliated researcher at the Georgia Institute of Technology.





