Pacific Ancient and Modern Language Association
112th Annual Conference - Riverside Convention Center, California
Friday, October 31 - Sunday, November 2, 2014
Rethinking/Retheorizing Video Games
Presiding Officer:
Daniel Ante-Contreras, "University of California, Riverside"
Video games are ripe for cultural, literary, and game studies, but the fraught relationship they have had with the academy and internal debates, like that between ludologists and narratologists, has hampered their potential. This panel invites papers that wish to take up these methodologies to analyze video games in general, specific games, or uses of virtual reality as a metaphor in popular culture in relation to textual, pedagogical and institutional potentialities. Papers that focus on issues of gender, sexuality, race, ethnicity, environment, disability, transhistorical concepts of gaming/virtual reality, etc. are welcomed and encouraged.
Status:
Open (accepting submissions)
Associated Sessions
Rethinking/Retheorizing Video Games
Topic Type:
Special Session
- See more at: http://www.pamla.org/2014/topics/rethinkingretheorizing-video-games#sthash.KKiBKJ40.dpuf
Sponsored by The Association for the Advancement of Scholarship and Teaching of the Medieval in Popular Culture, the Medieval Studies on Screen blog (formerly Medieval Studies at the Movies) supplements an earlier discussion list and is intended as a gateway to representations of the medieval on film, television, computers, and portable electronic devices.
Wednesday, April 23, 2014
CFP Rethinking/Retheorizing Video Games (5/15/14; PAMLA 10/31-11/2/14)
Posted by
Blog Editor, The Association for the Advancement of Scholarship and Teaching of the Medieval in Popular Culture
at
7:02 PM
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